deedaad
12-08-2008, 05:22 PM
Slasher of Team Duck returns with his hard drive spinning and code compiling… After a one-year hiatus, Asterz Build #6 is released. It’s well improved; but keep in mind, it’s not a fully functional game. Build #6 is an update showcasing Slasher’s latest progress. Now, don’t get me wrong, Asterz is still playable and rather enjoyable. So download and give it a shot leaving your feedback below.
http://i261.photobucket.com/albums/ii70/deedaad/OTHER/asterz-build6.jpg
Asterz Build #6 changes:
Core code completely redone. I physically deleted it and redid it.
New TEDGE Team Duck particle engine being used, so particles look much better.
GU lighting added, giving shape to models.
Makeshift anti-aliasing added for smoother edges (thanks Raphael for dither matrix).
Basic menu added.
Ability to choose different ships (3 are available in this build).
Ship physics tweaked a bit.
Ability to barrel roll with ship now.
Level setup now complete, I just need to make the levels.
Added D-PAD movement support.
Probably other things that I forget right now…
- source: team-duck
DOWNLOAD
Size: 835KB
Rapidshare : http://rapidshare.com/files/171397448/Asterz6.zip
MediaFire : http://www.mediafire.com/?mylcgygy2ky
http://i261.photobucket.com/albums/ii70/deedaad/OTHER/asterz-build6.jpg
Asterz Build #6 changes:
Core code completely redone. I physically deleted it and redid it.
New TEDGE Team Duck particle engine being used, so particles look much better.
GU lighting added, giving shape to models.
Makeshift anti-aliasing added for smoother edges (thanks Raphael for dither matrix).
Basic menu added.
Ability to choose different ships (3 are available in this build).
Ship physics tweaked a bit.
Ability to barrel roll with ship now.
Level setup now complete, I just need to make the levels.
Added D-PAD movement support.
Probably other things that I forget right now…
- source: team-duck
DOWNLOAD
Size: 835KB
Rapidshare : http://rapidshare.com/files/171397448/Asterz6.zip
MediaFire : http://www.mediafire.com/?mylcgygy2ky